C:\Users\Ares\Desktop\hack_you.exe

03 NOV 2026 STEAM 31 LANGUAGES

HACK
YOU_

You are Ares. Your partner Logan buried your crypto startup, Midas, and walked away clean. Everything you need to reach him lives on somebody else's machine — and the fastest way in is the person sitting at it.

Social engineering beats exploits. Your main weapon isn't a zero-day — it's she trusts me.

—— days to release3 November 2026
O Olivia KISSCORD

you still up?

can't sleep. want to try the build I've been working on?

the game? sure, send it over

sending now. tell me if it crashes on startup

installing :)

SAMPLE EXCHANGE

Real software

No invented green-on-black terminal. You work inside a desktop that behaves like Windows, in an editor that behaves like VS Code.

You write the code

Tokens, encryption, bot APIs — the terminology is real because the work is. You author the payload and compile it yourself.

People, not systems

Every lock in the game has a person attached. The story asks what you were willing to spend to get past them.

~/hack_you/chain.log

The chain

Seven steps from a late-night message to the evidence that ends Logan. They run in order, and each one is harder to walk back than the last.

01

Rapport

Open Kisscord and get Olivia talking. Trust is the only credential you actually need.

02

Payload

Write the malware in the code editor and compile it to an executable.

03

Delivery

Bury the executable inside a game build — something she'll install because you asked her to.

04

Foothold

The bot panel comes online. Her files, her folders, her webcam.

05

Escalation

Talk, lie, and reset your way into the accounts that actually matter.

06

Evidence

Pull the documents and the messages that prove what Logan did to Midas.

07

Consequence

Every door you opened cost someone something. The ending doesn't look away from it.

hack_you — properties
RELEASE
3 Nov 2026
DEVELOPER
Mahlo
PUBLISHER
Mahlo Games
GENRE
Indie, Simulation
LANGUAGES
31
PLATFORM
Windows 10, 64-bit
MEMORY
4 GB RAM
GRAPHICS
Intel HD 4000
STORAGE
2 GB
~/train_to_hong_kong/

IN DEVELOPMENT DATE TBA

TRAIN TO
HONG KONG

Jun is a high-school student with a blade, a handful of friends, and one direction left to go. Cut through the zombies, outrun the things that stopped being zombies, cross the infected cities of Asia, and reach Hong Kong.

Visual Novel2D PlatformerAnime SurvivalRomanceStory RichPost-apocalyptic
View on Steam
JUN

"Everyone keeps saying the trains still run south. Nobody has ever met someone who got on one."

"We're going anyway."

CHOICES CARRY — THE PARTY YOU ARRIVE WITH IS THE ONE YOU KEPT ALIVE

about — mahlo games

Mahlo Games

A small independent studio with two projects in development: one about what people will do to each other from behind a keyboard, and one about what's left when the cities go quiet.

Both are story-first. Both are built by a team small enough that you can talk to it directly — press, streamers, and players welcome.

Press, streamers and business: mahlogamesmg@gmail.com